Sph
Geeks3D PhysX FluidMark v.1 4
PhysX FluidMark is a physics benchmark based on NVIDIA PhysX engine. This benchmark performs a fluid simulation using SPH (Smoothed Particle Hydrodynamics) algorithm to increase the realism of the fluid.
SoX Wrap v.1.2
SoX Wrap is a wrapper of the conversion routines of the open-source sound utility SoX.
ApLCMS v.5.4.0
The package generates a feature table from a batch of LC/MS spectra in .