Sph

Geeks3D PhysX FluidMark  v.1 4

PhysX FluidMark is a physics benchmark based on NVIDIA PhysX engine. This benchmark performs a fluid simulation using SPH (Smoothed Particle Hydrodynamics) algorithm to increase the realism of the fluid.

SoX Wrap  v.1.2

SoX Wrap is a wrapper of the conversion routines of the open-source sound utility SoX.

ApLCMS  v.5.4.0

The package generates a feature table from a batch of LC/MS spectra in .

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